搜索结果: 1-9 共查到“艺术学 Real-Time”相关记录9条 . 查询时间(0.187 秒)
Real-Time Optimally Adapting Meshes: Terrain Visualization in Games
Real-Time Optimally Adapting Meshes Terrain Visualization Games
2009/9/3
One of the main challenges encountered by interactive graphics programmers involves presenting high-quality scenes while retaining real-time frame rates on the hardware. To achieve this, level-of-deta...
A Real-Time Facial Expression Recognition System for Online Games
Real-Time Facial Expression Recognition System Online Games
2009/9/3
Multiplayer online games (MOGs) have become increasingly popular because of the opportunity they provide for collaboration, communication, and interaction. However, compared with ordinary human commun...
A Multiagent Potential Field-Based Bot for Real-Time Strategy Games
Multiagent Potential Field-Based Bot Real-Time Strategy Games
2009/9/3
Bots for real-time strategy (RTS) games may be very challenging to implement. A bot controls a number of units that will have to navigate in a partially unknown environment, while at the same time avo...
Combining AI Methods for Learning Bots in a Real-Time Strategy Game
Combining AI Methods Learning Bots Real-Time Strategy Game
2009/9/3
We describe an approach for simulating human game-play in strategy games using a variety of AI techniques, including simulated annealing, decision tree learning, and case-based reasoning. We have impl...
Real Time Animation of Trees Based on BBSC in Computer Games
Real Time Animation Trees BBSC Computer Games
2009/9/3
That researchers in the field of computer games usually find it is difficult to simulate the motion of actual 3D model trees lies in the fact that the tree model itself has very complicated structure,...
Real-Time DVB-MHP Interactive Data Transcoding to Blu-Ray
Real-Time DVB-MHP Interactive Data Transcoding Blu-Ray
2009/9/2
Digital TV systems are being deployed worldwide, and interactive applications are being offered as part of the services. The unparalleled success of DVD technology has motivated the development of int...
Real-Time Communications in Large-Scale Wireless Networks
Real-Time Communications Large-Scale Wireless Networks
2009/9/2
There is an emerging need for realizing real-time quality of service (QoS) over multihop wireless communications in large-scale wireless networks. The applications can include wireless mesh infrastruc...
InterPlay:Performing on a High Tech Wire (Collaborative, Real-Time, Distributed, Surrealistic Cinema)
InterPlay Performing High Tech Wire
2009/7/15
Through the investigation of five InterPlay performances, this paper will describe the form and discuss its process and structure. It will analyze some of the issues that have been encountered, surmou...
Learning to Sing in Tune:Does Real-Time Visual Feedback Help?
Human-computer interaction motor learning singing – pitch singing – pedagogy visual feedback
2008/10/30
Background in singing pedagogy. Learning to sing involves mastery of basic motor and
sensory skills combined with an understanding of relevant musical parameters and assimilation
of appropriate beha...