搜索结果: 1-1 共查到“艺术学 Real-Time Strategy Games”相关记录1条 . 查询时间(0.109 秒)
A Multiagent Potential Field-Based Bot for Real-Time Strategy Games
Multiagent Potential Field-Based Bot Real-Time Strategy Games
2009/9/3
Bots for real-time strategy (RTS) games may be very challenging to implement. A bot controls a number of units that will have to navigate in a partially unknown environment, while at the same time avo...