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We study the dynamics of the Naming Game as an opinion formation model on time-varying social networks. This agent-based model captures the essential features of the agreement dynamics by means of a m...
The spread of in uence in social networks is studied in two main categories: the progressive model and the non-progressive model (see e.g. the seminal work of Kempe, Kleinberg, and Tardos in KDD 2003)...
Understanding how far information, behaviors, or pathogens spread in social networks is an important problem, having implications for both predicting the size of epidemics, as well as for planning e e...
One major function of social networks (e.g., massive online social networks) is the dissemination of information, such as scientific knowledge, news, and rumors. Information can be propagated by the u...
Networks arising from social, technological and natural domains exhibit rich connectivity patterns and nodes in such networks are often labeled with attributes or features. We address the question of ...
Many networks are complex dynamical systems, where both attributes of nodes and topology of the network(link structure) can change with time. We propose a model of co-evolving networks where both nod...
A computer mediated social network is a modern information system where data is generated, distributed, evaluated and accumulated. It is important to understand how the topology of the network affects...
We study a networked version of the minority game in which agents can choose to follow the choices made by a neighbouring agent in a social network.We show that for a wide variety of networks a leader...
Recent years have witnessed the explosion of online social networks (OSNs). They provide powerful IT-innovations for online social activities such as organizing contacts, publishing contents, and shar...
Coordination games are important to explain efficient and desirable social behavior. Here we study these games by extensive numerical simulation on networked social structures using an evolutionary a...

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